Red Zone Flag Football
We are ready for another exciting season of Red Zone Flag Football - Arena Style! The season begins Sunday, November 29 and all games will be played on Sunday mornings from 8AM-9AM on the large fields.
This season we will be offering one league of Red Zone Flag Football - Arena Style for kids ages U-10. Cost is $150 for 10 weeks of play!
Football coaches who would like to rent a field for practices should call
Peggy Kirk at 513-535-3966.
U-10 (7, 8 and 9 year olds) Pee-Wee or Junior Ball Size - Under Armor*
4 Teams will be created after a couple weeks of training/scrimmages (7-10 players); Games will be played 5v5 or 6v6
depending on the number players attending that day of training.
Season and Games:
10 week season from Nov 29 to Feb 7 on Sunday Morning 8AM - 9AM (No training Dec 27)
RedZone will play on the large glass dasher fields #1 and #2.
Play Time is 55 minutes (15 Minute Practice, 40 Minute running clock game)*
After the running game clock hits 0, teams must have an equal number of possessions if the score is within 8 points. Only give the equalizing drive if that team is NOT winning.
4 downs to score
1 run per drive (no running by the QB)
No runs within 5 yards of the End Zone
Home team always defends first
60 Yards long including the End Zones, 24 yards wide. Walls are out of bounds.
No fumbles, play is dead at the spot of the fumble - offense keeps the ball
All players are eligible, unless they are on the line (usually 1-2 players)
One foot for completion. Wall is out of bounds.
At least 1 player (center) must be on the scrimmage line at the snap
At anytime a team is within the 5 yard line, they may choose to move their scrimmage line back to the 5 yard line to allow a potential run play.
30 seconds to snap the ball once the ball is placed
All conversions are from the 5 yard line. A run is 1 point, A pass is 2 points. Interceptions during a conversion can be returned for 2 points to the Defensive End Zone
An offensive penalty during a conversion is no good. A defensive penalty during a conversion is good.
Games cannot end on a defensive penalty unless the offense declines it
Flag guarding/Charging - 5 yards - spot foul - loss of down
IIlegal Blocking - 5 yards from the line of scrimmage - loss of down
Illegal Motion/Formation, False Start - 5 yards from the line of scrimmage - replay down
First Delay of Game - 5 yards from the line of scrimmage - replay down
Second+ Delay of Game - 5 yards from the line of scrimmage - loss of down
Illegal Forward Pass/Runner or Offensive Pass Interference - 5 yards from the line of scrimmage - loss of down
Defensive Pass Interference, Illegal Contact - 5 yards from the line of scrimmage - replay down
Defensive Delay of game - 5 yards from the line of scrimmage - replay down
Defensive Off Sides - 5 yards from the line of scrimmage - continue play - replay down if accepted
Too Many Men - 5 yards from the line of scrimmage - continue play - replay down if accepted by the offense - loss of down if accepted by defense
Unsportsmanlike conduct - 5 yards - added to play
Penalties ruled - Flagrant (risky to health of any participant) or conduct detrimental to the game by the referee - could result in a disqualification for that participant at the referees discretion.
Use ½ the distance to the goal line rule at both ends
NOTE: Rules can be adjusted as needed to make the game more competitive or safe. Players will be notified of any changes.